Files
dino/assets/seripts/config/Config.ts
2026-04-30 00:13:37 +08:00

33 lines
1.1 KiB
TypeScript

// 一些枚举值
export enum GameState {
// 游戏未开始
WAIT_START = 0,
// 游戏进行中
PLAYING = 1,
// 游戏结束
GAME_OVER = 2,
// 游戏暂停
PAUSED = 3,
}
export class GameStorageKeyConfig {
//存储音乐对应的音符列表信息
static MusicNoteList: string = "_dino_music_note_list";
//存储玩家最好的得分成绩
static BestScore: string = "_dino_best_score";
//存储玩家累计的总得分(总的金币数)
static TotalScore: string = "_dino_total_score";
//存储当前选择的音乐ID
static SelectedMusicID: string = "_dino_selected_music_id";
//存储解锁了哪些音乐的ID
static UnlockMusicIDList: string = "_dino_unlock_music_id_list";
//存储当前选择的小恐龙ID
static SelectedDinoID: string = "_dino_selected_dino_id";
//存储解锁了哪些小恐龙的ID
static UnlockDinoIDList: string = "_dino_unlock_dino_id_list";
//存储当前的小恐龙的信息
static CurrentDinoInfo: string = "_dino_current_dino_info";
//存储当前选择的音乐的信息
static CurrentMusicInfo: string = "_dino_current_music_info";
}