Files
ball/assets/scripts/CameraRig.ts
1970-01-01 08:45:37 +08:00

33 lines
986 B
TypeScript
Raw Permalink Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
// assets/scripts/CameraRig.ts
import { _decorator, Component, Node, Vec3, math } from "cc";
const { ccclass, property } = _decorator;
@ccclass("CameraRig")
export class CameraRig extends Component {
@property(Node) ball!: Node;
@property({ tooltip: "跟随平滑0~1越小越平滑" }) smooth = 0.1;
@property(Vec3) offset = new Vec3(0, 2.5, -5);
private _mode: "static" | "follow" = "static";
setModeFollow() {
this._mode = "follow";
}
setModeStatic() {
this._mode = "static";
}
lateUpdate(dt: number) {
if (this._mode !== "follow" || !this.ball) return;
const target = this.ball.worldPosition.clone().add(this.offset);
const p = this.node.worldPosition.clone();
const lerp = new Vec3(
math.lerp(p.x, target.x, 1 - this.smooth),
math.lerp(p.y, target.y, 1 - this.smooth),
math.lerp(p.z, target.z, 1 - this.smooth)
);
this.node.setWorldPosition(lerp);
this.node.lookAt(this.ball.worldPosition);
}
}